The Secret Ingredient: Why My 3D City Maps Take 40 Hours

Each MetroMap3D map starts as raw lidar data—laser scans of the real city. I handle every step myself, from cleaning up the data and designing the map to 3D printing, framing, and shipping it out. It is a truly one-person operation ensuring every block gets my full attention before it reaches your wall.

When people see one of my finished maps, they always ask how long it takes. The answer is: an average of 20 to 40 hours of manual work per map. Though the initial lidar data is highly detailed, it's messy. I spend hours cleaning up rough edges, filling holes, and removing stray points so every building looks crisp, accurate, and structurally sound before it goes to print.

The Detail Makes the Difference

The one thing I’ve learned from making maps for over 3 years now is that people love finding buildings they personally relate to. It’s frustrating to search for a familiar place and be disappointed when the model doesn’t look like the real thing.

That’s where 95% of my time goes. Buildings in reality aren't simple geometric blocks, so why should the models be?

Here is a side-by-side comparison that demonstrates the result of that effort, using my San Francisco map as an example:

MetroMap3D MapFully refined from lidar data, showing distinct architectural elements

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Generic MapNotice the basic, blocky, and often inaccurate representation of the buildings:

The final product is all that condensed effort. They are detailed city miniatures that capture the heart and unique architecture of the place they represent. Because I do everything myself, I can personally guarantee its quality when it arrives at your home.


Interested in the San Francisco map that was featured in the comparison?

View the San Francisco 3D Map

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